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A Time For Heroes

System: Mutants & Masterminds, 2nd Ed (d20 version)

Setting: Modern, Marvel Universe

Time: Post Civil War, pre Secret Invasion

Style: Four-color, mid-to-low realism

Genre: Modern Age

Aliens: Yes, but subtle, non-public

Magic: Yes, uncommon

Mutants: Yes [ignoring the M-day/198 storyline]

Super-science: Yes, non mass-market

Power Level: 1

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